CASE STUDY / GAME COLLABORATION

Liming Reappearance x Wei Chuan Dragons Cheerleaders

A cheerleading and game collaboration designed to bring campaign assets into natural social conversation.

Market entry
Game campaign and cheerleader culture
Content approach
Character interaction, campaign atmosphere, and theme information
Delivery role
Collaboration assets, publishing, and execution summary
Liming Reappearance x Wei Chuan Dragons Cheerleaders
Existing publicly displayed case asset: a red-and-white split game campaign visual with game characters and cheerleader imagery; it is not a live-event photograph.

What the visual suggests for content

01

Establish collaboration recognition

The split layout places the game world and cheerleader imagery in one visual entry so both contexts can be understood quickly.

02

Let interaction carry the message

Character interaction can carry the campaign atmosphere, with the game theme and action information placed clearly afterward.

03

Extend the poster rhythm

The poster-like composition can open a key visual, social post, or short-form video while keeping people and theme connected.

DECISIONS / EXECUTION

Content decisions | Let recognition serve the message

01

What should each side carry?

Let the game characters carry theme recognition and the cheerleader imagery carry the human and emotional entry.

02

How can the work keep an event feeling?

Reuse the red-and-white contrast and interaction language, then add campaign information that can be checked.

03

What should be handed over for reuse?

Separate master assets, publishing links, versions, and available channels so the conversation angle can be extended.

Project Background

Liming Reappearance needed recognizable, entertainment-led collaboration assets to create momentum for a game campaign.

Brand Objective

Make the campaign information visible and discussable through a familiar fan-facing context.

Market Challenge

The game message needed to enter a native content context without losing campaign energy.

Creator Selection Logic

Cheerleaders were selected for strong social recognition, live-event energy, and audience participation potential.

Content Strategy

The content focused on character interaction, campaign atmosphere, and the game theme instead of a one-way advertisement.

Execution

Zhenguo coordinated collaboration terms, content direction, asset checks, and publishing timing around shared project milestones.

Deliverables and Review

Deliverables included campaign assets, publishing links, and an execution summary. The review focused on reusable conversation angles and future asset use.

Deliverables and acceptance checklist

The public page discloses collaboration assets, published links, an execution summary, and conversation angles that may be extended. The checklist below is recommended acceptance, not a complete execution record. It does not publish complete quantities, project dates, a creator or partner roster, actual reach, or rights terms.

Deliverables and acceptance checklist
ItemWhat to check
Disclosed deliverablesCheck the collaboration assets, published links, and execution summary named on the public page; do not substitute the poster for a link or version record.
Campaign information and disclosureVerify the game name, collaboration name, required disclosure, and publishing copy; do not add unchecked information to a static asset.
Future asset useList reusable conversation angles, file versions, available channels, and the approval owner.

Where this can extend

Characters, cheerleader imagery, and campaign information can become social posts, short-form video, or interactive content. Confirm terms, disclosure, review checkpoints, and rights before planning the work.

Reading note

This page covers public collaboration assets. It publishes no reach, engagement, downloads, fees, or complete rights terms; the poster is not live-event or outcome proof.

Have a similar campaign need?

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